AI Insights · Timothy · July 2021
Top 5 Dog Games in the US, Q2 2021: Unified Platform Performance
Discover the performance trends of the top 5 dog games in the US for Q2 2021, including weekly downloads, revenue, and active users.
The second quarter of 2021 saw interesting trends in the performance of the top 5 dog games on a unified platform in the United States. Here, we break down the weekly downloads, revenue, and active users for each of these popular games.
Pet Rescue Saga from King experienced a fluctuating yet generally declining trend in weekly revenue, starting at approximately $495K at the end of March and ending at about $408K by the end of June. Weekly downloads showed a slight increase, peaking at 10.7K in the week of May 31. Active users remained relatively stable, starting at around 70.6K and ending the quarter at 65.8K.
Tamadog - Puppy Pet Dog Games by Akita Limited Liability Company saw a noticeable decline in weekly revenue from $35K at the end of March to $22K by the end of June. Downloads showed significant fluctuations, with a peak of 18.5K in the week of May 3, but dropping to just 1.9K by the end of June. Active users also trended downwards, starting at 78.8K and decreasing to 60.1K by the end of the quarter.
Pet Doctor Care games for kids from Pazu Games Ltd exhibited a relatively stable performance. Weekly revenue ranged from $8.3K to $12.6K, peaking mid-June. Downloads remained consistent, hovering around 6-7K throughout the quarter. Active users showed a slight upward trend, beginning at 13.4K and reaching 15.2K by early June, before a slight decline to 13.6K by the end of the quarter.
Hamster Tycoon : Cake Maker by NADDIC GAMES Co Ltd. experienced a decline in weekly revenue from $8.9K at the end of March to $3.9K by the end of June. Downloads showed a significant drop from 8.9K at the beginning of the quarter to just 2.3K by the end. Active users also saw a decline, starting at 12.5K and falling to 4.5K by the end of June.
Dog Town: Pet & Animal Games from Frismos demonstrated growth in several metrics. Weekly revenue remained relatively stable around $3.8K to $4.3K. Downloads saw an upward trend, peaking at 11K in the week of June 21. Active users showed significant growth, starting at 23.9K and reaching a high of 26.1K by early June, before ending the quarter at around 23.7K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.